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파라노말 엔딩이 나왔네요

이이잉엿
2017-08-11 18:07:06 1122 2 1

ca6cbf9f2bd98b7380f341593ee632cf.jpg


이거 기억나요?


작년 초에 하려다가 엔딩이 안만들어졌대서 관뒀던 게임

전화기 울리길래 마이크 인식되는 줄 알고 계속 ''여보세용~?'' 하셨던 게임

잘나가다 문에 끼어버려서 관뒀던 게임


드디어 첫번째 버전의 결말이 업데이트 되었다네요.


사실 이제까지 틈날때마다 계속해서 공포 요소들을 추가하고 새로운 지역에 버그 보완하고 등등

수없이 많은 업데이트를 했었답니다.


미친듯이 공포영화를 보고 영감이 떠오를때마다 추가하고..

1인 개발자라 그런지 게임에 애착이 많이 가는 듯


수십개의 업데이트된 항목들 쭈욱 살펴보다보니,

진짜로 개임내에 마이크로 말하는 기능을 넣은 듯 ㄷㄷ (샤님 방송 본건가)

''Added a way for the player to talk to the presence with your mic''



왠지 오늘 하신다는 일본게임

언어의 장벽때문에 막히실 것 같은데

하다가 관두게되면 이거 하는게 좋을 것 같기두 하구요



방송 이후, 이제까지 업데이트 된 목록들


---------


Improved overall performance
Improved gamepad support
Added basic Steam Controller support
Fixed audio cutting out in the intro scene
Fixed several physics-related issues
Improved randomization of items and scares
Improved pacing in general (still more work to be done here)
Added several scares (more to come in future updates)
Redid the flashlight/camera light system, now casts shadows
Thunder and lightning will now occur without having to go outside first
Improved lightning flash shadows
Optimized the lighting (still more work to be done here)
Tons of various other improvements
Improved sound design (volume, reverb, quality, etc.)
Fixed on-screen effects
Improved foliage shading
Added a light to the inside of the refrigerator
Optimized house layout models (still more to be done)
Fixed cell phone ringing during calls
Haunted chair remains haunted.
Added a call end tone when phone calls end
Stabilized framerate on most machines
Fixed issue where rain followed the player around indoors
Fixed freeze/crash on security camera view
Added 32-bit Windows support (unless it doesn't work. Let me know.)
Many other changes I haven't listed due to forgetfulness. 

Improved overall performance
Fixed several physics-related issues
Improved randomization of items and scares
Improved pacing in general (still more work to be done here)
Added several scares (more to come in future updates)
Optimized the lighting (still more work to be done here)
Tons of various other improvements
Improved sound design (volume, reverb, quality, etc.)
Optimized house layout models (still more to be done)
Stabilized framerate on most machines
Added a way for the player to talk to the presence with your mic
Improved physics sounds
Improved footstep system
Added fully functional motion-sensing nightlights
Improved foliage animations based on wind intensity
Added footsteps for climbing the ladder to the attic
Improved accuracy of certain interaction triggers
Added wind chimes
Added an automatic white-balance system to improve camcorder feel
Fixed that bed-time crash again
Optimized decals and stains
Added a friend in the woods
Optimized most of the 3D models
Improved LOD system
Refused to exorcise ghost chair
Added/Modified some night cam scares
Added like 10,000 fireflies
Added washing-machine
Added rain effect on glass doors
Fixed audio settings issue
Fixed TV remote not working
Added squeaky floorboard
Added several night-cam scares
Many other changes I haven't listed due to forgetfulness. 

Upgraded to Unreal Engine build 4.12
Completely remade the camera effect
Added a fully animated player model
Added more opportunities to talk with the presence
Added several mini-scares
Added ability to unpause game with pause button
Added ability to enable and disable subtitles
Added rain effect on several outdoor surfaces
Added scares to the catacombs
Added a friend to meet in the catacombs
Added numerous randomized audio elements
Added a trash panda
Improved audio design greatly
Optimized window frame graphics
Something is crawling on you
Remade fish tank model
Adopted a pet fish for you because it "encourages positivity"
Improved fireflies
Improved thunder effect
Improved ambiance of the vast catacombs
Became a father to a healthy baby girl
Fixed issue where light would show in the catacombs
Fixed issue where door sound would play when it shouldn't
Fixed issue where tons of noises played after level loaded
Fixed several physics-related issues
Improved skin texture for realism
Improved cabinet physics
Fixed the broken mirror in the bathroom
Improved the pond's appearance
Improved appearance of road & driveway
Bloody Mary Bloody Mary Bloody Mary
Added insects that fly around the outdoor lights at night
Added more foliage & improved existing foliage
Added settings slider for detail objects quanitity
Added more grass & bound it to detail objects slider
Added garbage can fun
Fixed some randomization issues
Fixed basement door jam
Fixed windchimes
Many other changes I haven't listed due to forgetfulness. 

Upgraded to Unreal Engine 4.16 for improved stability

Added several new scenes at the start of each day (more in future)

Added more lights around the house

Added several new scares

Added various shoes to wear

Added more words for the spirit to listen for

Fixed black screen issue

Added randomized player clothing

Added some wildlife (will add more in future)

Added bugs (the kind that fly)

Added first version of an ending (will be improved)

Added new icon

Added new splash screen

Fixed issue where mirror was green on lower graphics settings

Fixed physics and collision issues on several objects

Fixed sound issues in catacombs

Fixed television scare

Improved night cam scares

Improved camera shader and its scalability

Improved night sky and darkness at night

Improved street lights

Improved quality of voice recognition

Improved lighting performance

Improved foliage performance

Improved randomization of certain objects

Improved mirror performance and quality

Added the rumble sound back to certain scares

Added sound effects to certain scares that were missing them

Added some decor around the house

Many other changes I haven't listed due to forgetfulness. 


----------



개많네요.

이제 달리시면 될 듯 합니다.

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