프리뷰 pre16 버전의 간단한 인스톨러입니다.
프리뷰 버전이 끝나고 드디어 첫 정식 릴리즈 버전 1.16.1 G2가 나왔습니다.
innosetup 6.0.5로 만들어졌습니다.
스크립트(pre4) : https://mega.nz/file/xGRg3ADA#8jATz0APApc46i09sO7hLaeFhkh1QWBR4xgiU70V-6M
간편 인스톨러 다운로드 : https://mega.nz/file/xCB1BKKD#BmBv9xpBhBomSN23EuXogrethhxts2kcFH0lQeN9mhs
(2군데는 오진입니다)
참고하시기를~
OptiFine 1.16.1_HD_U_G2
- not working: antialiasing and anisotropic filtering
- fixed OpenGL errors with Render Regions
- removed inactive option Use VBOs, reorganized performance settings
- updated Forge compatibility 32.0.98 (#4515)
- fixed missing fullscreen resolutions (#4510)
- fixed enchanted items with shaders (#4512)
- fixed broken textures with some shaders
- added wrap and filter modes for raw shader textures (#2905)
- fixed translucent blocks with Render Regions (#4504)
- fixed CEM with custom emissive textures (#4467)
- fixed shaders and custom sky in custom server dimensions (#4287)
- fixed CIT custom models (#4223)
- optimized chunk rendering when player is above Y=128
- fixed Fast Render with shaders (#4442)
- optimized Render Regions grouping
- fixed zoom to not reset cinematic camera
- reimplemented Fast Render, compatible with shaders
- fixed Fabulous warning (#4367)
- fixed CEM with spider eyes
- fixed emissive textures (#4404)
- fixed invisible entities on respawn (#4414)
- fixed Render Regions
- fixed geometry shaders with AMD (#4250)
- optimized text rendering
- optimized chunk loading
- optimized chunk rendering
- optimized entity rendering
- fixed debug info chunk updates
- fixed soul fire and soul campfire animation option (#4328)
- fixed CTM for logs (#4320)
- fixed clouds with fabulous graphics (#4251)
- fixed crimson forest and warped forest particles (#4253)
- fixed fast render with fabulous graphics (#4289)
- fixed CEM for skeleton horse and zombie horse (#4274)
- fixed crash when killing parrot (#4214)
- added Entity Distance in performance options (#4206)
- fixed white hotbar with shaders and FXAA (#4201)
- updated to 1.16.1
- compatible with Forge 32.0.98
(01.08.2020)